View All Posts
read
Want to keep up to date with the latest posts and videos? Subscribe to the newsletter
HELP SUPPORT MY WORK: If you're feeling flush then please stop by Patreon Or you can make a one off donation via ko-fi
#ADMOB #APP DOWNLOADS #APP PERFORMANCE #IADS #MONETIZING APPS

Thought it might be interesting to share some stats on how iAds are performing.

Heart Rate - Free has now been live for 2-3 weeks. Interestingly it somehow ended up in the wrong category, going into Entertainment when it was supposed to go into Health and Fitness. I don’t know what impact that has had on downloads or advertising revenue.

Over the two weeks it’s been into the top 100 entertainment apps in various countries (it’s doing particularly well in Hong Kong for some reason). In the US it got to around 60 ish before dropping out of the charts. I think it’s now hovering around the 200 mark. To get into the top 100 free entertainment apps required over 1500 downloads a day in the US.

Worldwide the application has been downloaded around 40-50,000 times. On its best performing day there were just under 9,500 downloads world wide. Currently it’s doing around 1,000 downloads a day, but there is a definitely downward trend.

When I was building the app I had already decided that it should be free so added AdMob adverts and then at the last moment decided that I might as well add iAds to the mix.

As iAds are not available in all countries and having heard that fill rates could be very low I set the app up so that it would first try to get an iAd and if that failed it would pull down an AdMob ad. That way as iAds were rolled out to more countries the app would pick them automatically.

The iAd reporting front end is a little bit clunky in how much you can slice and dice the data. What I’d really like to show is revenue broken out by time for the US - which is where iAds are mostly available (UK and France only started having inventory a few days ago). But here are the top 10 countries by ad requests since the app went live.

Country NameRevenueeCPMRequestsImpressionsFill RateCTR
Hong Kong$0.00$0.0028486800.00%0.00%
Unknown$0.00$0.009713200.00%0.00%
United States$1,230.03$29.75831334134849.74%2.81%
China$0.00$0.007759500.00%0.00%
Israel$0.00$0.007008000.00%0.00%
France$14.29$8.875859116122.75%4.03%
Canada$0.36$2.86486691260.26%2.38%
UK/GB$10.31$7.382428013975.75%3.29%
Korea, Republic of$0.00$0.002099200.00%0.00%


Fill rates for the US are actually pretty reasonable at just under 50%. eCPM is amazing at amost $30 when you compare it with the stats from AdMob over the same period of time:

RevenueCPMRequestImpressionsFill RateCTR through rate
$675.38$2.22304,627303,98099.79%4.51%


The iAds are generating almost 15 times the eCPM.

From its peak of $160 in a day revenue has declined quite rapidly. There’s almost a direct correlation between the number of downloads in the US and amount of revenue. One problem with the heart rate app is that it doesn’t really have anything currently to make the user come back to it very often. So the ad revenue tends to be tightly coupled to new users.

The peak at the end of the chart corresponds to using the money generated from the AdMob ads on advertising the app in the US. This is definitely leading to more downloads, but it’s not enough to keep the app in the charts in the entertainment category.



Heart Rate - Free is the first reasonably successful free app I’ve produced - I’m not a big fan of adverts in apps, but there does seem to be a compelling case for it. It will be interesting to see if the revenue continues when the app is really out in the wastelands and only getting 1 or 2 downloads a day.

#ADMOB #APP DOWNLOADS #APP PERFORMANCE #IADS #MONETIZING APPS

Related Posts

Sales stats update - 5 or 6 months on the app store - Apologies for the radio silence on sales stats for our app, but to be fair, there hasn't been much spark! After the US App Store feature, it was a sliding game down the charts, but still, we average about 10-30 copies daily. We excitedly crossed the 25,000 download mark recently. Oh, and there's a chart you can find below with more deets. A Dutch website brought a brief sales soar, but that's died down now. All told, we've clocked in 25591 paid and 8436 free downloads, the latter gaining a brief spotlight during a celebratory two-week freebie phase. Sure seems free is popular! But, I feel content knowing we've lots of, hopefully, pleased customers!
Heart Rate Free - How it works - I have received several inquiries about my heart rate app and decided to share details about it. The app uses your phone's camera to perceive the faint changes in the light coming off the flash as blood flows in and out of your finger. I have also provided the demo code and some sample code segments to explain specific functions of the app and the augmented reality blog post for modifications. After a detailed explanation of the code, I show graphical presentations of how the app tracks heartbeats. I end off with a preview image of the sample project and provide a download link.
Heart Rate Free - just released on the iPhone - Just found an iPhone app that creatively measures your heart rate simply using the flash on your phone. Thought I'd try the neat little tool and was fascinated with it. Can't wait to share more on how it works in an upcoming post.
A couple of reviews - Our app has finally been reviewed by a couple of sites, namely 148apps and iPhone App Reviews. Unfortunately, our daily downloads in the US are still low, hovering around 10-20, and the app has moved off the front page of the app store in the UK, causing a significant drop in sales. Stay tuned for a detailed update in a couple of weeks. Appreciate all the support and readership.
Sales stats update - Two months on the app store - Another month on the App Store, fellas! Even though our little app met some bumps here and there, it still managed to get quite the spotlight in Europe's 'What we're playing' section, grossing up to 200 daily sales in the UK, 300 globally. Took a hit when we dropped from the featured list, but that was expected, right? Thankfully, other countries picked up the slack! Brought in a new icon and broke into the US market, making a splash in their 'New and Noteworthy' section. Seems like being on the front page or featured list really makes a difference! Despite a distinct peak in US sales, no other plot-twisting moments. Oh, and for all the high rollers out there, the yacht's still a bit off, I reckon. But we're hopeful. Feel like catching a glimpse into the numbers? Got questions or just want to chat? Give us a shout! Now, back to work. Next update coming your way soon!

Related Videos

WiFi or BlueTooth - What's the best way to communicate with our things? - Discover the world of smart devices and the wireless connection options available for app developers, such as Bluetooth Low Energy and Wi-Fi. Learn about the history, performance, and challenges of these technologies and how to use them to build successful apps that communicate with hardware.
Augmented Reality iPhone Sudoku Grab - Experience real-time augmented reality capture with the new version of Sudoku Grab! Learn to build your own app with detailed guidance provided in the linked article.
Tanks! for the Palm Pre and Palm Pixie - Witness the successful porting of an iPhone app to a Palm Pre Plus in this intriguing video!
The Hacker News Effect - The Website Didn't Catch Fire - Let's look at the traffic - Witness the Hacker News effect in action as the author's blog skyrocketed to popularity, easily handling massive traffic thanks to efficient hosting and Cloudfront!
Is it time to change my batteries? Amazon thinks so! - Got a heads up from Amazon that one of my device batteries was low. Gotta give it to the battery, it lasted quite longer than I anticipated. So, I peeked into the device usage history, which was a trove of data Amazon has kindly stored. In fact, I wrote a web scraper to download all this data. Sadly, records only go back to two weeks. Nevertheless, I plotted the data and surprisingly the pattern revealed that battery level gets affected by temperature change. Cool, isn't it? Finally managed to change the battery. Also, I might just plug in a rechargeable one next time so as to not be a part of the 'throw-away battery' culture. All in all, quite an interesting discovery, courtesy of my Amazon device battery.
HELP SUPPORT MY WORK: If you're feeling flush then please stop by Patreon Or you can make a one off donation via ko-fi
Want to keep up to date with the latest posts and videos? Subscribe to the newsletter
Blog Logo

Chris Greening


Published

> Image

atomic14

A collection of slightly mad projects, instructive/educational videos, and generally interesting stuff. Building projects around the Arduino and ESP32 platforms - we'll be exploring AI, Computer Vision, Audio, 3D Printing - it may get a bit eclectic...

View All Posts